Showing posts with label Mammoth. Show all posts
Showing posts with label Mammoth. Show all posts

03 June 2012

Sebastian Koenig - Blender Shading and Fur - Mammoth - Streaming Video

It's been busy for me lately so I had not been able to review much in the way of Blender tutorials and also there was not a lot left to review. So I was pleased to find out about a new video training tutorial release from Sebastian Koenig, this time on the topics of Shading and Fur application to his Mammoth model series created in his previous 3 tutorial videos.

This is the 4th video tutorial released by Sebastian and follows on from the previous tutorials listed below:
While you don't have to have seen the previous tutorials to understand the ones that come after it, it certainly helps, though Sebastian does explain most of the information you need to know at the beginning of each tutorial and goes over in brief some of the additions from earlier videos.

So with that in mind what can be said about the newest addition, here the product overview:
  • Product Specifications: Blender Shading and Fur
  • Price : $19.95 (on 12th of Oct 2009)
  • Video Run Length : Roughly 1 Hour 35 Minutes
  • Format : Streaming Video


Since fur is often skipped over in training materials for Blender because of its fiddly nature and the fact that it can bring machines to their knees, it is good to see that Sebastian did not shy away from this sometimes difficult area to teach.

The tutorial starts by going over the initial material, lighting and scene setups that are used. This helps if you either haven't seen the previous videos or your memory is a bit foggy (mine was). Some may argue that this information was not needed and could have been time better used to explain fur topics, but others would argue the exact opposite.

I found the information on clip start and end shadow buffer values very informative and even learned a few quicker ways to set clip start and end values (I didn't know you could use the W key in the viewport to set the values).

A little more information on what a shadow buffered is and why altering the clip start and end values is a good thing to do could have helped for those that are not clear on what shadow buffers are, but this is not a beginners tutorial so it's to be expected. I also found it helpful that Sebastian explained that fur shadows do not work as expected with ray tracing and have to use shadow buffers, another useful bit of information to store away until needed.

After going over the shadow buffers the topic moves on to setting up the lighting in the scene, so as to get a well lighted model to show off the fur and shading better. Ambient occlusion usage is also covered and a few of the options that can be set for it are explained briefly.

The tutorial then moves on to a quick overview of the basic materials used on the mammoth model. A lot of this information was covered in previous tutorials but it still serves as a useful refresher (at least for me).

For the tusks on the mammoth Sebastian uses subsurface scattering and explains the SSS settings which again I found useful, especially what the Scale value stands for in relation to SSS.

At 22 minutes into the tutorial the primary topic of the tutorial is reached, that being adding fur to the mammoth. It may be frustrating to some having to wait a whole 22 minutes before you ever actually see any fur but the preceding information will probably make things easier for a lot of people.

Sebastian covers most of the major parameter controls for controlling how hair is generated and affected. He almost from the very beginning quickly explains how to use Parent and Child Strands to improve the appearance and performance of strand modeling, and later on in the video even covers the strand simplification controls, which I think is the first time I have seen that explained in a video tutorial, so to me that is excellent.

After covering the strand control parameters Sebastian goes on to explaining weight painting and vertex groups and how they are used to control how and where Strands are generated. The techniques described are used in the video to prevent fur from being emitted from the bottom of the feet and various places on the head of the mammoth, as well as to control the length and density of fur on parts of the mammoth, and use extensively in the rest of the tutorial.

On the weight painting section I liked the use of the Blur weight painting mode to make gradual transitions in weight painting boundaries.

At this point (35 mins) a test render is done with the current strand settings and Sebastian details how to speed up the render using the Strand Rendering option.

Once the render is completed Sebastian moves onto describing the Particle Mode and demonstrates how to alter the positions of strands using the various Particle Mode tools such as Comb and Add etc. He uses this mode to improve the position of the Strands in the render to make it look more fur like. A good demonstration of Point Select mode is given and Sebastian shows how to use the Strand Step value to make the strands more controllable.

At this point the video moves on to altering the materials and texture settings of the generated fur strands, things definitely take a more advanced turn at this point.

Most of the major parameters are explained, but in some places I found it a little difficult to keep up with some of the material and texture settings.

I would have found it useful to have had more information as to how and why the various material settings were used, especially in relation to how to use the Stencil mask type. As this Stencil mask type is referenced a lot and the description of why it was used was not very clear to me. It did seem to me that at some points it became a mass of button clicks with some things not really being explain clearly enough. I maybe need to go back and re-watch those bits. Other than that everything else was well explained.

The use of the color blend texture with fur was explained very well, though I think it should have been spelled out that it is used to make hair transparent at the end, to make it fade out and have a feathered and not sharp end. Though again this is not a beginners tutorial, so chances are we are assumed to know this.

Multiple Strand/Particle Systems are used and layered together and Sebastian takes some time to explain how they combine together to produce the final fur output.

A nice feature of the tutorial is that Sebastian takes the time to explain how to make various types of Strands such as ponytail strands and braids, very handy. Also covered were using various clumping settings to make the mammoth fur look matted and clumped. If nothing else the information on the Kink and Branch settings will be worth knowing as it is very, very useful.

So all in all this is another excellent video tutorial from Sebastian, as mentioned above the only thing I found confusing was the use of Mask/Stencil textures to add variation to hair colors, but that is likely to be my fault not Sebastian's.

Review Score 85%

Sebastian Koenigh - Mammoth Stream Video

Sebastian Koenig - Blender Unwrapping and Baking - Mammoth - Streaming Video
Sebastian Koenig - Blender Texturing - Mammoth - Streaming Video

Sebastian Koenig has created another 2 tutorial videos, using the previously made mammoth modelling tutorial (reviewed previously).

I will not be doing a review of the 2 new tutorials as basically all the comments about the previous modelling tutorial apply to these tutorials as well.

Basically excellent and worth the money although slightly more expensive given their run lengths versus their price. But still well worth the money.
  • Product Specifications: Blender Unwrapping and Baking
  • Price : $19.95 (on 29th of Aug 2009)
  • Video Run Length : Roughly 55 Minutes
  • Format : Streaming Video
  • Product Specifications: Blender Texturing
  • Price : $19.95 (on 29th of Aug 2009)
  • Video Run Length : Roughly 1 hour 7 Minutes
  • Format : Streaming Video

Sebastian Review 90% (tutorial awesome information packed)
cmiVFX Review 50% (delivery system stinks)

Sebastian Koenig - Blender Organic Modeling - Mammoth - Streaming Video Review

cmiVFX.com is a training site for the graphical and visual effects, covering many systems and platforms.

cmiVFX delivers most of its content in the form of streaming video which can be purchased and watched online. The system requires the use of flash player for the videos to be viewable.

I was debating with myself as to weather I should review this site or not for a number of reasons. The first being that the streaming videos are only available for viewing online (as far as I can tell). Which means that you constantly have to be connected to the internet with a good broadband connection to see the videos that you purchased.

Obviously this is fine so long as you are connected and do have a fast connection. Unfortunately I don't have a particularly great connection speed so therefore would have benefited greatly from a downloadable version of the purchased video so I could watch offline. The second reason is partially related to the first in that the streaming technology they use seems not to allow hitting the pause button when I first starting a video stream so as to allow my connection to buffer more of the video before it starts to play to prevent skipping and buffering. This really annoys me as it is completely inconsiderate. After all I paid for the content I should really be able to press pause and have more of the video download to my machine before I start the video again. Third would be the fact that I really think the video formats should always be in open formats such as ogg and not be tied to having to use some sort of flash based system.

From the above it should be clear why I was mostly against reviewing these videos. However, this was all before Sebastian Koenig decided he wanted to put some tutorials of his on the cmiVFX.com site. I mean really this is Sebastian, he does things with Blender that reach the levels of massively awesome (do a search on google for Sebastian Koenig Fly to see what I mean).

Sebastian's tutorial covers the stages involved in creating a realistic model of a mammoth, all starting from a cube.
  • Product Specifications:
  • Price : $49.95 (on 5th of Aug 2009)
  • Video Run Length : Roughly 5 hours
  • Format : Streaming Video

The first thing I noted (just before purchasing it) was the price. At $49.95 it is a fairly expensive video tutorial. Yes it is 5 hours but still it does seem rather expensive to me. Even more so given the other complaints mentioned above.

Issues with price aside, the video tutorials quality is very good in both terms of content and viewing quality (almost no fuzziness or pixellation artifacts). It is not a beginners tutorial though, you are really expected to know your way around Blender and be a reasonably good modeler. This is not surprising as the range of topics covered within the tutorial is quiet broad.

Very helpfully Sebastian clearly describes what he is doing throughout the video and I had no problems understanding what he was saying with his accent (German I think) but then I am English. So if you have a problem with accents this could be something to keep in mind. Unfortunately there are no on screen key press displays in the video, though Sebastian almost always describes what all the keys are that he is using.

The video covers all the stages involved in creating and modelling the mammoth from setting up a background image, using the grease pencil, box modelling, poly to poly modelling, subsurfacing, weight painting, using array modifiers, sculpting and such things. Extensive use of proportional editing is also gone through and even though this is not a beginners tutorial Sebastian does spend some time going through some of the basics for those advanced modellers coming from other modelling environments.

So all in all the videos are excellent and the informational content is extremely good (not surprising given what Sebastian can do). And just on the content of what he teaches I would have to rate the video very highly.

However the system that Sebastian is hosting his videos upon just makes me uncomfortable. If you are ok with a completely locked in system where you can't download the videos you legitimately purchased and can be sure to be connected to the net all the time and have an always quick connection, then you will be ok. The videos that are streamed are very clear and the interface is reasonably clear and doesn't take up too much screen space.

Taking into account the issues I have, I think it only fair to give 2 review scores one on just Sebastians tutorial and another review score of cmiVFX.com video delivery system.

I can only hope that Sebastian finds a better system for delivering his videos as they are excellent, or that cmiVFX comes up with a better more user friendly video delivery system.

Sebastian Review 90% (tutorial awesome information packed)
cmiVFX Review 50% (delivery system stinks)